PART 01: Executive summary
PART 02: Scope of the report
• Market overview
• Customer segment
• Base year and forecast period
• Vendor selection criteria
• Top-vendor offerings
PART 03: Market research methodology
• Research methodology
• Economic indicators
PART 04: Introduction
• Key market highlights
PART 05: Market landscape
• Market size and forecast
• Five forces analysis
PART 06: Market segmentation by product
• Global casino gaming equipment market by product
• Global casino gaming equipment market by casino tables
• Global casino gaming equipment market by slot machines
• Global casino gaming equipment market by gaming chips
• Global casino gaming equipment market by video poker machines
• Global casino gaming equipment market by others
PART 07: Geographical segmentation
• Global casino gaming equipment market by region
• Casino gaming equipment market in APAC
• Casino gaming equipment market in Europe
• Casino gaming equipment market in North America
• Casino gaming equipment market in ROW
PART 08: Key leading countries
PART 09: Market drivers
• Increasing online sales of casino gaming equipment
• Rise in demand for smart casino gaming equipment
• Easing of government regulations
• Growing spending capability of customers
• Revenue contribution in the form of tax
PART 10: Impact of drivers
PART 11: Market challenges
• Increased penetration of online gambling
• Complex design of casino gaming equipment
• High tax imposed by governments
• Addictive behavior of low-income groups toward gambling
PART 12: Impact of drivers and challenges
PART 13: Market trends
• Popularity of reconfigurable electronic gaming machines
• Adoption of VR in the gambling market
• Implementation of facial recognition technology
• Availability of cash alternatives
• Public image enhancement
PART 14: Vendor landscape
• Competitive scenario
• Key vendors
• Other prominent vendors
PART 15: Appendix
• List of abbreviations
PART 16: Explore Technavio
[List of Exhibits]Exhibit 01: Global casino gaming equipment market by geography
Exhibit 02: Product offerings
Exhibit 03: Global casino gaming equipment market 2016-2021 ($ billions)
Exhibit 04: Revenue diverted toward purchase and upgrade of equipment by prominent casino players 2015
Exhibit 05: Five forces analysis
Exhibit 06: Global casino gaming equipment market by product 2016-2017 (% revenue share)
Exhibit 07: Global casino gaming equipment market by casino tables 2016-2021 ($ billions)
Exhibit 08: Global casino gaming equipment market by slot machines 2016-2021 ($ billions)
Exhibit 09: Global casino gaming equipment market by gaming chips 2016-2021 ($ billions)
Exhibit 10: Global casino gaming equipment market by video poker machines 2016-2021 ($ billions)
Exhibit 11: Popular video poker machine games 2015 (%)
Exhibit 12: Global casino gaming equipment market by others 2016-2021 ($ billions)
Exhibit 13: Global casino gaming equipment market by region 2016-2021 (% share)
Exhibit 14: Casino gaming equipment market in APAC 2016-2021 ($ billions)
Exhibit 15: Casino gaming equipment market in APAC: Statistics 2016
Exhibit 16: Casino gaming equipment market in Europe 2016-2021 ($ billions)
Exhibit 17: Casino gaming equipment market in Europe: Statistics 2016
Exhibit 18: Casino gaming equipment market in North America 2016-2021 ($ billions)
Exhibit 19: Casino gaming equipment market in North America: Statistics 2016
Exhibit 20: Casino gaming equipment market in ROW 2016-2021 ($ billions)
Exhibit 21: Casino gaming equipment market in ROW: Statistics 2016
Exhibit 22: Key leading countries
Exhibit 23: Casino gaming equipment market in China 2016-2021 ($ billions)
Exhibit 24: Casino gaming equipment market in UK 2016-2020 ($ billions)
Exhibit 25: Casino gaming equipment market in US 2016-2020 ($ billions)
Exhibit 26: Impact of drivers
Exhibit 27: Impact of drivers and challenges
Exhibit 28: Aristocrat Leisure: Business segmentation 2016 (%)
Exhibit 29: Aristocrat Leisure: Geographical segmentation 2016 (% revenue share)
Exhibit 30: GTECH: Products and services
Exhibit 31: GTECH: Business segmentation by revenue 2016 (% share)
Exhibit 32: GTECH: Geographical segmentation by revenue 2016 (% share)
Exhibit 33: Scientific Games: Business segmentation 2016
Exhibit 34: Scientific Games: Business segmentation by revenue 2015 (% share)
Exhibit 35: Scientific Games: Geographical segmentation by revenue 2015 (% share)
Exhibit 36: Other prominent vendors
【掲載企業】
Aristocrat Leisure, Novomatic, Galaxy Entertainment, GTECH, Scientific Games, Amatic Industries, Ainsworth Game Technology, APEX Gaming Technology, Astro Gaming, Everi Holdings, Gaming Partners International, Interblock, Konami Gaming, Universal Entertainment.
【レポートのキーワード】
カジノゲーム装置、カジノテーブル、スロットマシーン、ゲームチップ、ビデオポーカー機械
【リサーチ方法】
Research methodology is based on extensive primary and secondary research. Primary research includes in-depth interviews with industry experts, vendors, resellers and customers. Secondary research includes Technavio Platform, industry publications, company reports, news articles, analyst reports, trade associations and the data published by Government agencies.
【免責事項】
http://www.globalresearch.jp/disclaimer