• Executive Summary
o Market overview
• Market Landscape
o Market ecosystem
o Value chain analysis
• Market Sizing
o Market definition
o Market segment analysis
o Market size 2020
o Market outlook: Forecast for 2020 – 2025
• Five Forces Analysis
o Bargaining power of buyers
o Bargaining power of suppliers
o Threat of new entrants
o Threat of substitutes
o Threat of rivalry
o Market condition
• Market Segmentation by End-user
o Market segments
o Hospitality – Market size and forecast 2020-2025
o Retail – Market size and forecast 2020-2025
o Commercial buildings – Market size and forecast 2020-2025
o Public infrastructure – Market size and forecast 2020-2025
o Others – Market size and forecast 2020-2025
• Geographic Landscape
o Geographic segmentation
o Geographic comparison
o Europe – Market size and forecast 2020-2025
o North America – Market size and forecast 2020-2025
o APAC – Market size and forecast 2020-2025
o MEA – Market size and forecast 2020-2025
o South America – Market size and forecast 2020-2025
o Key leading countries
o Market opportunity By Geographical Landscape
o Market drivers
o Market challenges
o Market trends
• Vendor Landscape
o Overview
o Vendor landscape
o Landscape disruption
• Vendor Analysis
o Vendors covered
o Market positioning of vendors
o Almotech Media Solutions
o AMI Entertainment Network LLC
o Imagesound Group
o Mood Media Corp.
o NSM Music
o PlayNetwork Inc.
o Qsic Pty Ltd.
o Rockbot
o Sirius XM Holdings Inc.
o SOUNDMACHINE
• Appendix
o Scope of the report
o Currency conversion rates for US$
o Research methodology
o List of abbreviations
•
• 1: Key Finding 1
• 2: Key Finding 2
• 3: Key Finding 3
• 4: Key Finding 5
• 5: Key Finding 6
• 6: Key Finding 7
• 7: Key Finding 8
• 8: Parent market
• 9: Market characteristics
• 10: Offerings of vendors included in the market definition
• 11: Market segments
• 12: Global – Market size and forecast 2020 – 2025 ($ million)
• 13: Global market: Year-over-year growth 2020 – 2025 (%)
• 14: Five forces analysis 2020 & 2025
• 15: Bargaining power of buyers
• 16: Bargaining power of suppliers
• 17: Threat of new entrants
• 18: Threat of substitutes
• 19: Threat of rivalry
• 20: Market condition – Five forces 2020
• 21: End user – Market share 2020-2025 (%)
• 22: Comparison by End user
• 23: Hospitality – Market size and forecast 2020-2025 ($ million)
• 24: Hospitality – Year-over-year growth 2020-2025 (%)
• 25: Retail – Market size and forecast 2020-2025 ($ million)
• 26: Retail – Year-over-year growth 2020-2025 (%)
• 27: Commercial buildings – Market size and forecast 2020-2025 ($ million)
• 28: Commercial buildings – Year-over-year growth 2020-2025 (%)
• 29: Public infrastructure – Market size and forecast 2020-2025 ($ million)
• 30: Public infrastructure – Year-over-year growth 2020-2025 (%)
• 31: Others – Market size and forecast 2020-2025 ($ million)
• 32: Others – Year-over-year growth 2020-2025 (%)
• 33: Market opportunity by End user
• 34: Customer landscape
• 35: Market share By Geographical Landscape 2020-2025 (%)
• 36: Geographic comparison
• 37: Europe – Market size and forecast 2020-2025 ($ million)
• 38: Europe – Year-over-year growth 2020-2025 (%)
• 39: North America – Market size and forecast 2020-2025 ($ million)
• 40: North America – Year-over-year growth 2020-2025 (%)
• 41: APAC – Market size and forecast 2020-2025 ($ million)
• 42: APAC – Year-over-year growth 2020-2025 (%)
• 43: MEA – Market size and forecast 2020-2025 ($ million)
• 44: MEA – Year-over-year growth 2020-2025 (%)
• 45: South America – Market size and forecast 2020-2025 ($ million)
• 46: South America – Year-over-year growth 2020-2025 (%)
• 47: Key leading countries
• 48: Market opportunity By Geographical Landscape ($ million)
• 49: Impact of drivers and challenges
• 50: Vendor landscape
• 51: Landscape disruption
• 52: Industry risks
• 53: Vendors covered
• 54: Market positioning of vendors
• 55: Almotech Media Solutions – Overview
• 56: Almotech Media Solutions – Product and service
• 57: Almotech Media Solutions – Key offerings
• 58: Almotech Media Solutions – Key customers
• 59: Almotech Media Solutions – Segment focus
• 60: AMI Entertainment Network LLC – Overview
• 61: AMI Entertainment Network LLC – Product and service
• 62: AMI Entertainment Network LLC – Key offerings
• 63: AMI Entertainment Network LLC – Key customers
• 64: AMI Entertainment Network LLC – Segment focus
• 65: Imagesound Group – Overview
• 66: Imagesound Group – Product and service
• 67: Imagesound Group – Key offerings
• 68: Imagesound Group – Key customers
• 69: Imagesound Group – Segment focus
• 70: Mood Media Corp. – Overview
• 71: Mood Media Corp. – Product and service
• 72: Mood Media Corp. – Key offerings
• 73: Mood Media Corp. – Key customers
• 74: Mood Media Corp. – Segment focus
• 75: NSM Music – Overview
• 76: NSM Music – Product and service
• 77: NSM Music – Key offerings
• 78: NSM Music – Key customers
• 79: NSM Music – Segment focus
• 80: PlayNetwork Inc. – Overview
• 81: PlayNetwork Inc. – Product and service
• 82: PlayNetwork Inc. – Key offerings
• 83: PlayNetwork Inc. – Key customers
• 84: PlayNetwork Inc. – Segment focus
• 85: Qsic Pty Ltd. – Overview
• 86: Qsic Pty Ltd. – Product and service
• 87: Qsic Pty Ltd. – Key offerings
• 88: Qsic Pty Ltd. – Key customers
• 89: Qsic Pty Ltd. – Segment focus
• 90: Rockbot – Overview
• 91: Rockbot – Product and service
• 92: Rockbot – Key offerings
• 93: Rockbot – Key customers
• 94: Rockbot – Segment focus
• 95: Sirius XM Holdings Inc. – Overview
• 96: Sirius XM Holdings Inc. – Business segments
• 97: Sirius XM Holdings Inc. – Key offerings
• 98: Sirius XM Holdings Inc. – Key customers
• 99: Sirius XM Holdings Inc. – Segment focus
• 100: SOUNDMACHINE – Overview
• 101: SOUNDMACHINE – Product and service
• 102: SOUNDMACHINE – Key offerings
• 103: SOUNDMACHINE – Key customers
• 104: SOUNDMACHINE – Segment focus
• 105: Currency conversion rates for US$
• 106: Research Methodology
• 107: Validation techniques employed for market sizing
• 108: Information sources
• 109: List of abbreviations
❖ 掲載企業 ❖
Almotech Media Solutions, Imagesound Group, Mood Media Corp., NSM Music, PlayNetwork Inc., Qsic Pty Ltd., Rockbot, Sirius XM Holdings Inc., AMI Entertainment Network LLC, SOUNDMACHINE
❖ 免責事項 ❖
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